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Also it is possible to simply add your own functions to existing module without the need to modify module itself thus giving abilities to create libraries which can be shared between different modules.
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Also it is almost impossible to develop module using several programmers/designers and any version control system because all the changes are made to single file it is impossible to apply changes simultaneously even if you are working with different scripts, for example.īecause we have experience developing several tools we decided to simplify existing system by splitting most important entities into their logical elements – for example, every script can be in its own file or menus can have shared triggers without need to copying code thus reducing copy/paste behavior. This significantly slows down development. In general, it leads to lot of mistakes and clutters code flow, because not only you have to find function you need in a file which contains more than 100,000 lines, but also you should write you code as an array. Because each of those entities are simply Python array consisting from several other arrays, it is very inconvenient to make or track changes in those files.
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Why we created this system? As you should know, typical Warband module consists several entities – triggers, scripts, troops, items, dialogs, presentations, etc. Here’s an excerpt from the guide’s introduction: Modders will find the detailed 40-page guide with everything they should know on this topic right in the game's main directory. Some of the new advantages can be found in this studio's blog post. Snowbird Games is happy to announce the release of the updated module system for "Blood & Gold: Caribbean!", bringing new tools and features for M&B: Warband modders, and making B&G itself available for modding.īringing numerous technical improvements for the M&B: Warband engine, that were implemented exclusively for Blood & Gold during its development, this system also makes modding much more structured and convenient for modders.
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Reworked version of the original game with a lot of new additions and improvements, free for all previous owners of "Caribbean!".Rush in first during a breach of the fortress in Havana and die from your own flagship's friendly fire. Spend all your savings on cannons, lose 10 boats and a corvette during a sea siege. Marry a governor's daughter, acquire a colony to rule and declare war against Spain. Save some gold, buy your first plantation and get rich by trading sugar. Get enslaved and sent to work in a mine, escape with your fellow prisoners, beat all the guards, then rob convoys with an army of former slaves. Pick up a hooker, lend "protection" services to her procurer and get hit with a stool in your face during a street fight. You could start out as a mercenary, accept an assassination mission, collect your reward, walk into a tavern and spend it all in a game of blackjack. Official studio site: Snowbird Games | Main page | Independent videogames development and publishing company from Russiaįree for all previous owners of 'Caribbean!', Blood & Gold brings community's most wanted features, such as an addition of the Native tribes, reworked locations and strategy map, playable female character, special missions and other numerous tweaks and improvements.ĭecide your own role and create your own adventure in Blood & Gold!
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GOG page: Blood & Gold: Caribbean! -10% on GOG.com Steam page: Save 10% on Blood & Gold: Caribbean! on Steam The game is based on the significantly improved Mount & Blade: Warband engine. "Blood & Gold: Caribbean!" is now released! Set in the pirate era of XVII Century Caribbean, B&G is a blend of economic strategy and open-world RPG.
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